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Selecting Your Terrain Textures |
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Hillside On The Lake has been designed to give the appearance that the climate is alpine. The lack of snow about suggests that it’s summertime. The trees tell us that we’re near the upper edge of the tree line. The coniferous trees confirm that this is a cool, mountainous environment while the deciduous trees add interest in addition to telling us that this is a moist climate that gets enough rain. |
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The deciduous trees placed at this elevation are a bit of a stretch on reality but one of the reasons RCT3 is so enjoyable is that we can each create our own worlds for our park guests to enjoy. Without actually duplicating a coaster or copying a park that’s located somewhere in real life this is one of the ways in which I like to add a touch of reality to my game. The trick to giving our own RCT3 worlds credibility is to wander a little from reality without straying too far from it. |
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Although this article is about terrain painting, the information in the previous two paragraphs is the sort of information we should consider if we’d like to paint terrain that coordinates with and complements our park. The following slideshow shows where I’ve made several terrain replacements in Hillside On The Lake. The exact same park used in each example conveniently highlights the pros and cons of each selected texture. |
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As these slides are accompanied by notes the slideshow has been set up so that it requires the viewer to use the forward/back toggles to progress at his own speed. |
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The same slideshow is presented here without the notes and minus the texture example overlays |
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As seen in these slide presentations, by using this method of terrain painting and being selective with the terrain textures applied we can easily add ambience to our park, control the visibility of the water in our lakes & seas, and enhance or decrease the level of caustics displaying on our sea beds. |
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Texture ideas can be found by browsing images on the internet then downloading and editing any which you think might be suitable. |
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If you’re painting a blank, terraformed landscape, or have already built your park and want to give it the finishing touch this information will help your landscape to work well with both your park’s location and its appearance. |
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Outside Our Park’s Boundaries |
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While it is possible to match our carefully chosen TexMod terrain re- |
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The park to be built on this landscape is to be a Central American or South American forgotten tomb, lost temple themed park. An appropriate mountainous backdrop has been added to the landscape and we’ve selected three suitable terrain textures. |
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I’ve spent five minutes with a 15x15 brush loosely indicating some curves on this 64x64 terrain just to illustrate how these textures would look outside the park boundaries. |
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What a mess! These dreadful results are enough to turn us off using these terrain textures but there is a fix. What we’re going to do next is select a fourth texture. The requirements of that texture are |
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that it somewhat resembles the three already chosen, and |
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that it also gives a color outside the park boundary that more closely matches the chosen backdrop. |
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Discovering which of your TexMod terrain retextures fits the bill will require a little experimentation on your part. You may want to save your progress so far prior to experimenting your way towards your selection should you get carried away with trying out different retextures. |
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We’ve selected our fourth texture and now we’re going to paint it onto the terrain with a 1x1 brush only along the outside edge of this park, as marked out by the red squares in this next slider. |
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If you hold your brush close to the park boundary it will be convenient to drag this texture into place while keeping your brush inside the red squares shown above so you won’t need to dab on the texture one tile at a time. |
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Having done that, now we have an even color outside the boundaries of the park in addition to the color that’s there being more suitable for the chosen backdrop. |
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Terraforming After Terrain Painting |
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Of course, this landscape would be more suitable for the planned park with some terraforming. We’ll simply raise our hills and punch in the depressions to match the curves already placed. |
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After ten minutes the mountain tool, the trough tool, and the terrain averager have given us a terrain that’s shaped nicely. Be sure you use the mountain tool with light touches. |
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With our terrain shaped, and then later on when our park has much more going on in it we’re not likely to notice there’s a single tile border painted around our park in a slightly different texture – in fact we would be hard put to notice that now! This example also demonstrates that we can paint the terrain and/or fine tune the terrain textures before or after terraforming. Terraforming is always best done on a park that doesn’t yet have any scenery placed in it. |
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Were this park to develop further there would be plenty of opportunity during its progress to fine tune the texture painting and perhaps add three or four additional terrain accent textures. |
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___________________________________________________________ |
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Giving due attention to selecting appropriate terrain textures and by carefully terraforming to enhance our efforts, we can give our landscape and our completed park a cared for, evolved, and lived- |
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By following the information outlined in this article I’m certain that you too can achieve these same results using this convenient method of terrain painting. |
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Viewing Full-Sized Images On This Website |
Effective Park Design: The Best Start For Your Park, Page 2 |
Master Maps And Guest AI, Page 2 |
Guest Generation, Park Capacity, And Peep Factory, Page 2 |
Setting Up And Switching Your Park Entrance, Page 2 |
Theming Our Stalls & Facilities, Page 2 |
Our VIP Blue Book, Page 2 |
Our VIP Blue Book, Page 3 |
Our VIP Blue Book, Page 4: Spot The VIP's |
Volitionist's RCT3 Animal Care Guide, Page 2 |
Volitionist's RCT3 Animal Care Guide, Page 3 |
Volitionist's RCT3 Animal Care Guide, Page 4 |
How To Unlock All Campaign Scenarios, Page 2 |
The Care And Feeding of Custom Downloads, Page 2 |
The Care And Feeding of Custom Downloads, Page 3 |
The Care And Feeding of Custom Downloads, Page 4 |
RCT3 Cheats & Unlockables, Page 2 |
Options.txt Flags, Page 2 |
Options.txt Flags, Page 3 |
RCT3 Keyboard & Mouse Controls: Advanced |
RCT3 Keyboard & Mouse Controls: Freelook |
RCT3 Keyboard & Mouse Controls: Isometric |
RCT3 Keyboard & Mouse Controls: Normal |
Guests Departing The Station But Not Returning |
Guests Knocked Over |
People Spilling Down Stairs |
Lost Staff |
ReAppearing Invisible Vendors |
Park File Thumbnails |
RCT3 Freezes |
Earthquakes and Plumbing |
The Importer |
SketchUp |
Reviewing RCT3’s History, Page 2 |
Chris Sawyer, Page 2 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 2 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 3 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 4 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 2 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 3 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 4 |
Showcase: Fall 2018 - L-33/Lee, Page 2 |
Showcase: Fall 2018 - L-33/Lee, Page 3 |
Showcase: Fall 2018 - L-33/Lee, Page 4 |
Showcase: Spring 2018 - Spez Mies Wall Set, Page 2 |
Showcase: Winter 2017 - Mr. Sion's Tiki Bar, Page 2 |
Showcase: Fall 2017 - Polynesian Panic, Page 2 |
Hall of Fame: Belgabor's Invisible Doodads |
Hall of Fame: Spice's Invisible Pool CS |
Hall of Fame: GTT's Hedge Maze |
Hall of Fame: GTT's Glas Labyrinth |
Hall of Fame: Joey's Park CleanUp |
Hall of Fame: GTT's Hedge Maze, Page 2 |
My Adventures In SketchUp |
CSO's I Have Imported |
TexMod Customized Add-Ins |
My Parks |
Videos |
Screenshots |
Advertisement Land |
Intrepid: A Revolution In Design |
Structure And Ride Supports Set |
CSO Study: GTT’s Hedge Maze |
Wonderland Themed Playing Card Railings |
Architectural Chess |
Mini Chess |
Planters 'n' Fountains Set |
Intrepid: A Revolution In Design, Page 2 |
Intrepid: A Revolution In Design, Page 3 |
Intrepid: A Revolution In Design, Page 4 |
Structure And Ride Supports Set, Page 2 |
Café, Update 1 |
Path Add-Ons, Update 1 |
Planters And Pool Fencing, Page 2 |
Landscaping And Park Grounds, Page 2 |
Walls, Tunnels, And Fences, Page 2 |
Decking, Stairs, And Balustrades Set, Page 2 |
Decking, Stairs, And Balustrades Set, Page 3 |
CFR & CTR CSO's, Page 2 |
CFR & CTR CSO's, Page 3 |
CFR & CTR CSO's, Update 1, Page 1 |
CFR & CTR CSO's, Update 1, Page 2 |
TexMod Tutorial |
My TexMod Skies |
TexMod MakeOvers For My Park |
TexMod MakeOvers For My Park, Page 2 |
Vanguard West |
Vanguard West: Financial Report |
Hillside On The Lake |
Hillside On The Lake: Financial Summary |
A Woodland Clearing |
Vanguard West, Page 2 |
Vanguard West, Page 3 |
Vanguard West, Page 4 |
Vanguard West, Page 5 |
Vanguard West, Page 6 |
Vanguard West: Financial Report, Page 2 |
Vanguard West: Financial Report, Page 3 |
Hillside On The Lake, Page 2 |
Hillside On The Lake, Page 3 |
Hillside On The Lake, Page 4 |
Hillside On The Lake, Page 5 |
Hillside On The Lake, Page 6 |
Hillside On The Lake: Financial Summary, Page 2 |
Hillside On The Lake: Financial Summary, Page 3 |
Hillside On The Lake: Financial Summary, Page 4 |
Hillside On The Lake: Financial Summary, Page 5 |
A Woodland Clearing, Page 2 |
Screenshots, Page 2 |
Screenshots, Page 3 |
Screenshots, Page 4 |
Screenshots, Page 5 |
Advertisement Land, Page 2 |
Collaborations - Custom Content |
Collaborations - Parks |
L-33's POE Building 4 Set |
RCT2 Wonderland Themed CSO's |
The Crüe |
L-33's POE Building 4 Set, Page 2 |
RCT2 Wonderland Themed CSO's, Page 2 |
POE Building 4 Set Presentation Park |
POE Building 4 Set Presentation Park, Page 2 |
POE Building 4 Set Presentation Park, Page 3 |
POE Building 4 Set Presentation Park, Page 4 |
POE Building 4 Set Presentation Park, Page 5 |
How To Use Park CleanUp, Page 2 |
How To Use Park CleanUp, Page 3 |
Park Admission, Ride Pricing, And EI&N, Page 2 |
Maximizing Your Small Park's Real Estate, Page 2 |
Park Shuttle Configurations, Page 2 |
Elevated Coaster Stations And Access Options, Page 2 |
Suspended Pools And Guest Access Options, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 3 |
How To Build A Great Park, Page 2 |
Optimize Your System And Enhance Your Gaming Experience, Page 2 |
Custom Scenery |
TexMod ReTexture Packs |
Miscellaneous |
Parks, Scenarios, & Sandboxes |
Coasters, Rides, & Attractions |
Structure And Ride Supports - Original Concrete |
Structure And Ride Supports - Hewn Brick |
RCT2 Wonderland Themed Set |
RCT2 Revival Crüe Chess |
FTA's Invisible Stall With Invisible Vendor |
RCT3 Launch Screen Slideshow Template |
Dark Ride Enclosure Toppers |
Terrain Painting - Artistry In Landscaping, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 3 |