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Parchment Background Image for How To's: Terrain Painting - Artistry In Landscaping, Page 2, on FlightToAtlantis.net

With the seabed now painted along with my terrain irregularities we have completed the second step in terrain painting this park. Let’s move on to enhancing the remainder of the base terrain texture.






We’re going to paint some crescent brush strokes keeping our brush loaded with the primary accent terrain texture and loosely following the shape of the hills on the terrain. In this example I’ve set the brush to three tiles in width. You might widen or thin the brush as suits. Most of the shapes painted should be gentle crescent shapes instead of straight lines. Do avoid using this method on the very tops of your hills as it won’t look natural there.






Image 11, How To's: FTA's Terrain Painting, Page 1

As seen at the center top of the previous image, the appearance of your off-the-map texture will be affected if you get your accent texture painted out to the edges of the park map. I prefer to avoid this and will apply the fix later.






If you’ve attempted to do this and you’ve got some places with jagged texture edges instead of one texture blending into another you’ll need to smooth your terrain there with the terrain averager.






What we want next is for the ends of those crescents to fade gradually and to do that they need to be a little more pointed so we’re going to re-load our brush with the base terrain texture (short green vegetation with soil) and go gently over the crescent ends. Turn your brush down to 2x2. The nice thing about this size is that if you place your brush in the center of a terrain tile you can easily switch to getting a 1x1 spot painted, something that’s handy if you’d really like to blend out the ends of those crescents. While you’re progressing it will be helpful to switch back and forth between textures to add a bit more of your primary accent texture here while you’re trimming it down with the base terrain texture there. Here are my results.






Image 12, How To's: FTA's Terrain Painting, Page 2

As you see I’ve made an effort to blend the terrain irregularities I’d already painted, I’ve added a harpoon shape, an S shape, and a random spot. This all helps the overall effect to look more natural. When you’re satisfied with your efforts save your work.






Next we’re going to select a 3x3 brush and load it with the secondary accent texture. I’ll aim to use up to twice as much of the secondary accent texture as I have of the primary accent texture. Brush this texture on both sides of, on one side of, or on the other side of some of the crescents you’ve already painted. This texture may be brushed along your existing crescents, it can be brushed in areas where it’s by itself, and you can choose not to blend this texture with some of the crescents that we’ve done so far; this will add to the randomness and naturalness of our results. While brushing on this texture continue to use crescent or curved shapes. The overall look we’re going for is organic.






Do try to get your curves to blend, complement each other, and to work together. If you’re not sure how to do this it’s best to practice drawing crescents and curves practically with a pencil or charcoal on sketch paper, or if you’re an artist who has experience with physical artists' paints, by brushing washes of color onto a pad, after which you’ll know what results to go for when painting on your park’s terrain.






Image 13, How To's: FTA's Terrain Painting, Page 2

Again, avoid painting your secondary accent texture off the park map.






Now we’ve got our secondary accents added it’s time to return to a 2x2 brush, load it with the base terrain texture, and neaten up what we’ve just done, just like we did with the primary accent texture on our first set of crescent shapes. The end result of this is displayed in this next image.






Image 14, How To's: FTA's Terrain Painting, Page 2

When considering what to brush next don’t be afraid to alter what you’ve done so far. Free-style painting the terrain in this way is a process that evolves as we progress.






Save your park when you’re done with the second terrain accent texture. Let’s come a little more down to earth and take a look around our terrain to see the results of our handiwork.













How To’s: Terrain Painting - Artistry In Landscaping, Slider B Thumbnails Collage: A Review Of Our Results - For Illustrations 15, 16, & 17

As you can see the benefits of what we’ve done are more evident now we’re nearer to the terrain and without the blue ghost squares.






Return all your LOD’s to their previous levels when you’re satisfied with the results of your efforts. With your LOD’s restored, as a finishing touch you might like to scan around your park to ensure that there are no trees growing directly out of any rock texture.






Following are two comparative images. One screenshot shows the result of our efforts with all the terrain painting done while the other shows the park as it was before.













How To’s: Terrain Painting - Artistry In Landscaping, Slider C Thumbnails Collage: Before And After - For Illustrations 18 & 19

Additional images of how this terrain painting technique enhances this park can be seen in our article My Parks: Hillside On The Lake.






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Free-Style That's Versatile






To demonstrate the versatility of this technique I’ve illustrated it in another park, this one having a desert theme. After opening a 128x128 sandbox I spent about twenty minutes making the terrain looks as differently as it could from the park we’ve just worked on. The terrain painting took another twenty minutes to do. The brushes were 15x15 dipped into the following textures:






Image 20, How To's: FTA's Terrain Painting, Page 2

These are the results.






Image 21, How To's: FTA's Terrain Painting, Page 2

Because of the size of this park and the sparingness with which the accent textures were applied this example terrain is a good candidate for one or two additional accent textures. This landscape would look quite delightful with a park built on top of it. Here is a close-up of the three textures used.






Image 22, How To's: FTA's Terrain Painting, Page 2

It took under an hour to get this second park prepared for these screenshots so one need not spend a great deal of time terraforming and creating a new painted terrain. You’ll find that these approaches to terrain painting give the different areas of your park a more defined look and will leave no doubt that your park is located on terrain that was carefully selected and designed by the landscapers on your park design team.

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