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Dreams versus Reality |
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Not every park you begin will end up a masterpiece and there will be lots of experimentation needed on your part to get results you like. Never underestimate the importance of saving most of what you do as a structure. Even if you intend to trash the park save most if not all of what you’ve put into it so it is available for you to use later in another park. |
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Lateral Thinking |
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It will also be helpful if you can pick up some shortcuts. Instead of building something ten times in a workbench park, e.g., ten columns with ten arches: build one column with one arch and save it as a structure, then drop the structure into your park ten times and get a head start with your trials that way. Eventually you’ll find you can’t simply put everything into the one structures folder and that you’ll end up with directories inside of directories inside of those. I have thousands of items saved and, added together, they probably represent several months of work I’ll never have to repeat. |
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No one gets the results they want using only the pieces in a single set to build one structure. Some of the great RCT3 work seen on the internet could contain anywhere from twenty sets to two hundred. Do make an effort to get to know your CS. Eventually one can reach the point where they realize they can no longer tolerate the five hundred sets in their Themed folder but they find they can clear out only about ten of them – then later that week that same person may download a hundred more CS sets, weed through them, and install twenty of those. RCT3 aficionados have a love/hate relationship with the Themed folder. |
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Practice and Expertise |
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At the start we’re usually limited by what we know and how much time we spend playing RCT3. It takes quite awhile before we can routinely get our parks looking like we feel they ought to. As far as length of time to build a great park, assuming one spends 10 hours a week at it it could take as little as one month to as much as six months or more. When you’re finished you’ll be very proud of your first park but by the time you get to your fifth park you may find yourself revisiting your first park, perhaps to check how you did something before, during which you may ask yourself, “OMG did I build that rubbish!” |
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Finally, when you’re ready for critique take screenshots of your work and post them on the forums. Take all critique knowing that your work is being judged by others’ standards, knowing that what they say is usually meant to be helpful and mindful that you are the one who will pick and choose which parts of what comments you’ll apply to your future work. Nobody’s critique is carved in stone. |
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Is Your Park Tired? |
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No matter how well intentioned or interested we are, eventually the day will come when you feel the park has become too much, you’re getting close to being tired of it, and you’re losing your inspiration which means it’s time to put the park aside and forget about it for awhile. To clear a mental block it’s time to be diverted! |
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A Change Is As Good As A Rest |
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Open a new sandbox and experiment with vegetation placement or with garden creation. Discover what you can do with the terrain shaping tools in your toolbox. You can mess around with terrain painting, water placement and landscaping in a new flat park, then try and see where you can or can’t put enclosures or a pool. Or put an animal outside its enclosure and see if you can figure out how to use the dart gun. Or try the dinosaur darts cheat. Test the other RCT3 cheats or examine what you can and can't do with Options.txt. Or experiment with the dune buggy. Or with the LOD settings. |
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Build a coaster with a track type you’ve never before considered using. Or create a mix master display in a new sandbox. Design a water jet effects show. Or a dolphin or tiger show. Experiment with tunnels, the sharks on tunnel walls cheat, and with placing scenery underground. |
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Try installing that CS set you downloaded but put aside because it came with instructions that looked way too complicated. Or maybe you can open a new sandbox, scroll through your entire list of installed CS, and familiarize yourself with stuff you’ve forgotten by randomly placing stuff from various sets - |
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Excellence in RCT3 |
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Do a few of these things and you’ll soon find yourself believing that it was not your park that was tired, it was you. You’ll be rarin’ to make progress on your existing park – or anxious to begin a new one. |
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Excellence in RCT3 is progressive and we all get better at building great parks as we go along. |
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To see park images and for additional suggestions, my Screenshots article is recommended viewing. |
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Viewing Full-Sized Images On This Website |
Effective Park Design: The Best Start For Your Park, Page 2 |
Master Maps And Guest AI, Page 2 |
Guest Generation, Park Capacity, And Peep Factory, Page 2 |
Setting Up And Switching Your Park Entrance, Page 2 |
Theming Our Stalls & Facilities, Page 2 |
Our VIP Blue Book, Page 2 |
Our VIP Blue Book, Page 3 |
Our VIP Blue Book, Page 4: Spot The VIP's |
Volitionist's RCT3 Animal Care Guide, Page 2 |
Volitionist's RCT3 Animal Care Guide, Page 3 |
Volitionist's RCT3 Animal Care Guide, Page 4 |
How To Unlock All Campaign Scenarios, Page 2 |
The Care And Feeding of Custom Downloads, Page 2 |
The Care And Feeding of Custom Downloads, Page 3 |
The Care And Feeding of Custom Downloads, Page 4 |
RCT3 Cheats & Unlockables, Page 2 |
Options.txt Flags, Page 2 |
Options.txt Flags, Page 3 |
RCT3 Keyboard & Mouse Controls: Advanced |
RCT3 Keyboard & Mouse Controls: Freelook |
RCT3 Keyboard & Mouse Controls: Isometric |
RCT3 Keyboard & Mouse Controls: Normal |
Guests Departing The Station But Not Returning |
Guests Knocked Over |
People Spilling Down Stairs |
Lost Staff |
ReAppearing Invisible Vendors |
Park File Thumbnails |
RCT3 Freezes |
Earthquakes and Plumbing |
The Importer |
SketchUp |
Reviewing RCT3’s History, Page 2 |
Chris Sawyer, Page 2 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 2 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 3 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 4 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 2 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 3 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 4 |
Showcase: Fall 2018 - L-33/Lee, Page 2 |
Showcase: Fall 2018 - L-33/Lee, Page 3 |
Showcase: Fall 2018 - L-33/Lee, Page 4 |
Showcase: Spring 2018 - Spez Mies Wall Set, Page 2 |
Showcase: Winter 2017 - Mr. Sion's Tiki Bar, Page 2 |
Showcase: Fall 2017 - Polynesian Panic, Page 2 |
Hall of Fame: Belgabor's Invisible Doodads |
Hall of Fame: Spice's Invisible Pool CS |
Hall of Fame: GTT's Hedge Maze |
Hall of Fame: GTT's Glas Labyrinth |
Hall of Fame: Joey's Park CleanUp |
Hall of Fame: GTT's Hedge Maze, Page 2 |
My Adventures In SketchUp |
CSO's I Have Imported |
TexMod Customized Add-Ins |
My Parks |
Videos |
Screenshots |
Advertisement Land |
Intrepid: A Revolution In Design |
Structure And Ride Supports Set |
CSO Study: GTT’s Hedge Maze |
Wonderland Themed Playing Card Railings |
Architectural Chess |
Mini Chess |
Planters 'n' Fountains Set |
Intrepid: A Revolution In Design, Page 2 |
Intrepid: A Revolution In Design, Page 3 |
Intrepid: A Revolution In Design, Page 4 |
Structure And Ride Supports Set, Page 2 |
Café, Update 1 |
Path Add-Ons, Update 1 |
Planters And Pool Fencing, Page 2 |
Landscaping And Park Grounds, Page 2 |
Walls, Tunnels, And Fences, Page 2 |
Decking, Stairs, And Balustrades Set, Page 2 |
Decking, Stairs, And Balustrades Set, Page 3 |
CFR & CTR CSO's, Page 2 |
CFR & CTR CSO's, Page 3 |
CFR & CTR CSO's, Update 1, Page 1 |
CFR & CTR CSO's, Update 1, Page 2 |
TexMod Tutorial |
My TexMod Skies |
TexMod MakeOvers For My Park |
TexMod MakeOvers For My Park, Page 2 |
Vanguard West |
Vanguard West: Financial Report |
Hillside On The Lake |
Hillside On The Lake: Financial Summary |
A Woodland Clearing |
Vanguard West, Page 2 |
Vanguard West, Page 3 |
Vanguard West, Page 4 |
Vanguard West, Page 5 |
Vanguard West, Page 6 |
Vanguard West: Financial Report, Page 2 |
Vanguard West: Financial Report, Page 3 |
Hillside On The Lake, Page 2 |
Hillside On The Lake, Page 3 |
Hillside On The Lake, Page 4 |
Hillside On The Lake, Page 5 |
Hillside On The Lake, Page 6 |
Hillside On The Lake: Financial Summary, Page 2 |
Hillside On The Lake: Financial Summary, Page 3 |
Hillside On The Lake: Financial Summary, Page 4 |
Hillside On The Lake: Financial Summary, Page 5 |
A Woodland Clearing, Page 2 |
Screenshots, Page 2 |
Screenshots, Page 3 |
Screenshots, Page 4 |
Screenshots, Page 5 |
Advertisement Land, Page 2 |
Collaborations - Custom Content |
Collaborations - Parks |
L-33's POE Building 4 Set |
RCT2 Wonderland Themed CSO's |
The Crüe |
L-33's POE Building 4 Set, Page 2 |
RCT2 Wonderland Themed CSO's, Page 2 |
POE Building 4 Set Presentation Park |
POE Building 4 Set Presentation Park, Page 2 |
POE Building 4 Set Presentation Park, Page 3 |
POE Building 4 Set Presentation Park, Page 4 |
POE Building 4 Set Presentation Park, Page 5 |
How To Use Park CleanUp, Page 2 |
How To Use Park CleanUp, Page 3 |
Park Admission, Ride Pricing, And EI&N, Page 2 |
Maximizing Your Small Park's Real Estate, Page 2 |
Park Shuttle Configurations, Page 2 |
Elevated Coaster Stations And Access Options, Page 2 |
Suspended Pools And Guest Access Options, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 3 |
How To Build A Great Park, Page 2 |
Optimize Your System And Enhance Your Gaming Experience, Page 2 |
Custom Scenery |
TexMod ReTexture Packs |
Miscellaneous |
Parks, Scenarios, & Sandboxes |
Coasters, Rides, & Attractions |
Structure And Ride Supports - Original Concrete |
Structure And Ride Supports - Hewn Brick |
RCT2 Wonderland Themed Set |
RCT2 Revival Crüe Chess |
FTA's Invisible Stall With Invisible Vendor |
RCT3 Launch Screen Slideshow Template |
Dark Ride Enclosure Toppers |
How To's |
How To Build A Great Park |
How To Build A Great Park, Page 2 |
How To Use Park CleanUp, Page 2 |
How To Use Park CleanUp, Page 3 |
Park Admission, Ride Pricing, And EI&N, Page 2 |
Maximizing Your Small Park's Real Estate, Page 2 |
Park Shuttle Configurations, Page 2 |
Elevated Coaster Stations And Access Options, Page 2 |
Suspended Pools And Guest Access Options, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 3 |
How To Build A Great Park, Page 2 |
Optimize Your System And Enhance Your Gaming Experience, Page 2 |
How To Build A Great Park, Page 2 |